![]() ![]() To read more about graphics settings on BlueStacks, please refer to this article. In such cases, you will see a popup asking you to change the graphics settings, as shown in the image below. At 303.4 fps, OpenGL is rendering a frame every 3.29 milliseconds at 270.6 fps, DirectX is rendering a frame in 3.69 milliseconds. However, if the required settings to run an app properly differ from your current BlueStacks settings, BlueStacks would suggest you switch the renderer to get the best experience. As for why OpenGL is faster than DirectX/Direct3D, the simple answer is that OpenGL seems to have a smoother, more efficient pipeline. ![]() Most games work without any issues with the default settings on BlueStacks. NOTE: Vulkan is available only on BlueStacks 5 Pie 64-bit and Android 11. d3d has a more object oriented interface whereas opengl has a strictly 'c' style interface (Although it deals internally with objects through 'names' and handles). Some games work better with OpenGL while others perform smoother with DirectX or Vulkan, depending upon their specific graphics needs. Practical considerations are that opengl is available on more platforms, but that d3d tends to be better supported and work better on windows platforms. OpenGL, DirectX and Vulkan essentially perform the same functions. Which graphics renderer should I choose on BlueStacks? BlueStacks can use OpenGL, DirectX and Vulkan libraries available on your PC. Given the prevalence of DirectX nowadays, we tend to forget that 10 years ago an all-out war was being waged between Microsoft and Silicon Graphics in the field of 3D APIs. On XSplit Broadcaster: Go to Sources > Game Capture, then select BlueStacks (DX11) or BlueStacks (OpenGL) depending on the engine settings you have chosen on BlueStacks 3. Which graphics renderer should I choose on BlueStacks OpenGL, DirectX and Vulkan essentially perform the same functions. For laptop users, however, selecting DirectX may give better performance. ![]() A graphics renderer or a graphics library is a software program that helps in displaying images or graphics on a computer screen and is mainly used in video games and simulations. XSplit Broadcaster works on both DirectX and OpenGL graphics modes. ![]()
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